Magic Factory Animation

Game engines are coming to replace the old time-consuming 3D animation with its endless renderings and manual labor. Simulation, physics, and real-time rendering are here to make high-quality sophisticated animation production cheaper and faster.

Our Projects

The Secrets of the Honey Valley

On the shore of a picturesque bay lies a small cozy village - The Honey Valley. Charming and adorable animals live in this village. Their life is easy and unhurried. But even in such a quiet and peaceful town, accidents do sometimes happen. And then the best detective, Sophie the owl, and her faithful and tireless assistant, the little squirrel Chink, come along and take matters in their own "hands".

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The Secrets of the Honey Valley

We are currently working on the production of full-length animated films «Golden Hive Mystery» Watch Trailer and «Formula for Water» Watch Trailer

Art VR

“Code Center” - time travelling center

Entirely new format of a museums that combines the latest VR technologies together with real historical background. The concept of the museum is to send the visitors back in time to participate in real historical events.

“Code Center” - time travelling center

Mars Center

This contemporary art gallery provides artists with the creative laboratory of audiovisual practices and visitors with an attraction of a new emotional experience. A place of a new different perception of art based on the concept of involvement and interactivity.

Mars Center

“YOLO” - you only live once

Virtual adventure to the world of “the garden of earthly delights” - a triptych by Hieronimus Bosch

“YOLO” - you only live once

PSYCHOSIS 4.48

Virtual reality project based on a play by the British play writer Sarah Kane in the collaboration with AES+F art group

PSYCHOSIS 4.48

4DALI

A performance based on Salvador Dali’s artworks

4DALI

Production technology

About the production

When thinking about the production technology of the series, our team was faced with a choice: either to use traditional programs or explore new developments. The game engine Unreal Engine 4 by Epic Games was chosen as the foundation for the pipeline. What appealed to us, was the flexibility of the engine, the chance to make animation production as interactive as possible and, at the same time, take advantage of high-quality real-time rendering with fine-tuned lighting characteristics

Magic Factory Actor

Editor of emotions

The IDE built into the engine allowed us to instantly create different utility and editing software.

редактор

Character animation

Character animation is performed using the motion capture system, which is built right into the game engine. For this, a special setup was created based on the equipment for virtual reality HTC VIVE PRO, on Xsens suits, additional sensors, gloves, utilities and plugins.

Working with actors

There are three phases of the work with actors.

First, the actors perform a specially designed set of exercises and pieces of training to simulate the movements of drawn characters. Through this training, they get used to completely new movements and "flowing" from a pose to pose.

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Magic Factory Actor

Over the course of the second stage of preparation, the actors get used to their new bodies with the help of virtual reality. While in a virtual space, in front of a virtual mirror, the actor sees not his real body, but the body of the character. He develops the character's physicality - the poses, gestures, movements that open the character up.

Phase three is a rehearsal. It's the more common studying of the role with specific tasks in scenes.

After that, the actor is ready for the film set.

монтаж серий

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The world of the series is assembled as a single game level, which gives directors the ability to instantly move to any place they want inside this world.

Our team

The "Magic Factory" studio has brought together highly qualified professionals from the fields of animation, film and video games. Thus, we were able to get the best out of each of these field and create an effective pipeline.

Contacts

Yaroslav Kemnits
Yaroslav Kemnits

Ph.D, Creative Producer

ykemnits@magicfactory.uk

Sergey Demchev
Sergey Demchev

CEO, Managing Director

sdemchev@magicfactory.uk

Julia Obolenskaya
Julia Obolenskaya

Line Producer

producer@magicfactory.uk

Vacancies

Friendly team
Comfortable office
Competitive salary
Learning Opportunity

SOFT AND RIGID BODY DYNAMICS ARTIST

Magic Factory Animation Studio is looking for a Cloth Dynamics Simulation Specialist to work on the production of a full-length animated film.

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LEVEL ARTIST (MIDDLE)

Magic Factory Animation Studio is looking for a Middle Level Artist to work on the production of a full-length children's cartoon.

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RIGGER

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SUPERVISOR

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LIGHTING ARTIST IN UE4

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Join our team!