TECHNICAL ARTIST IN UE4
Job responsibilities:
- Creating high-quality effects in Unreal Engine 4;
- Working with Blueprint, Niagara, render target, RVT;
- Working with the FluidNinja plugin and Raymarching technology;
- Working with hair in Unreal Engine and adjusting its simulation;
- Optimizing the project and assets.
Requirements:
- Knowledge of UE4 tools;
- Knowledge of the basics of frame composition, color schemes, shape and light;
- Ability to work with materials and blueprints (writing customized HLSL shaders will be a huge plus);
- Knowledge of modern technologies and approaches to content production and optimization;
- Knowledge of any third-party programs for creating complex VFX effects;
- Ability to create various effects in UE4, including advanced, complex effects based on the Niagara or Cascade particle system;
Conditions:
- Schedule 5/2 (or remotely);
- Competitive salary;
- Ambitious projects and a technological pipeline;
- Strong team;
- Cozy office within walking distance from Krasny Baltiets station.
Send CV and portfolio to: hr@magicfactory.uk